Overgrown - Game Jam Environment Art

I participated in Global Game Jam 2023 at SCAD and our team won Best Game Design in our school. The game is a third person puzzle game where you have a tether blocking off your path where you've been. You have to plan your path carefully to make sure you can complete the level.
I did the Art Direction for this project, this involved organizing and coordinating a group of artists in a time crunch. I also did all of the materials, as well as some of the level art.
I had a blast and am looking forward working on more projects in the future.
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Game jam website
https://globalgamejam.org/2023/games/overgrown-0
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Credits:
Joseph Branderhorst - Art Director, Lead Environmental Artist, Material Artist
Byron Lacy -Team Lead, Concept Artist
Emily Dietz - Character Artist, Character Modeler, Environmental Artist, Character Animator
Andrew Regan - Engineer, Game Designer
Nathan Ahn - Level Designer, Game Designer
Ryan Burns - Game Designer, Level Designer
Alexis Chappell - Character Artist, Texture Artist, Illustrator
Michael Cormican - Character Modeler, Rigger
Joshua Schaeffer - Environmental Artist
Ethan Locke- Concept Artist, Foliage Artist
Rebecca Farfan- Lead Sound Designer
Gavin Graves- UI Artist, Concept Artist
Griffin Guarraci - Engineer, Game Designer, Level Designer